Paws or Claws: Skyrim

Jackson Lapp, Staff Writer

Skyrim is a game for all types of people. This role-playing game covers an incredible amount of fronts, offering the player options to play whatever kind of character they want, whether it be a stealthy, lockpicking cat-person, a gallant armored knight, or an assassin that wears only the pants of the person that they have most recently killed (I have done this and it was a blast.)

Skyrim has a total of 346 quests, 8 different factions to join, a full on war for the continent to fight in, 10 races to play as, 18 different skills that each take a very long time to max out, an incredibly entertaining physics engine that all of the game’s physics runs on, and far more that can’t even come close to being covered in a review. Considering the sheer mass of content that this world has to offer, one may find themselves busy for years just enjoying the beautiful scenery and whimsical characters.

No game offers as much versatility and accessibility as Skyrim. A player who knows nothing about video games will still find themselves having fun as they run around stealing things from shopkeepers and being chased around by the town guard. The core skill system is flexible enough to support any playstyle in a comfortable way, as skills like sword-fighting, destructive magic, archery, and even speechcraft can all be improved just by playing the game.

Age, however, seems to work against Skyrim, as it came out six years before the far more technologically sound Fallout 4. However, both games do run on the same engine, Bethesda’s Creation Engine, which allows Skyrim’s graphical presentation to excel in the sprawling landscapes rich with plant life, mountains, caves, forts, and much more.

When Fallout 4’s world map is side by side with Skyrim’s, it is clear that Skyrim has far more many unique locations to explore. Skyrim boasts a total of 343 unique locations to enter, not counting the expansive overworld, while Fallout 4 has 325 places that are crammed into a much smaller map.

When taking a closer look what each encounter looks like in both games, Skyrim, again, has far more immersive and interesting things to see when travelling than Fallout 4 does. One may see only a few mole rats or some bandits in Fallout 4, while in Skyrim, a group of soldiers from opposing factions may be seen skirmishing, adding depth and realism to the overarching war, or a cave filled with ancient lore.

In all comparisons between each game, Skyrim always ends up as the one with greater world-building, a more engaging plot, a deeper history to the world that isn’t ignored like it is in Fallout 4. Aren’t all of these facets the main components of an effective, fun RPG? Fallout 4’s RPG side is far more watered down than that of Skyrim, and that is why Skyrim is the superior game.